Incredible game. Seriously.
Every aspect and mechanic of this game has been really finely honed and refined and it definitely shows. Jumping feels really, really satisfying and responsive. And it's incredibly addictive (I've gotten an entire chat room of people trying to beat one another's high score for the past two days). This really is a very fun and good game. It's hard, definitely, but once you get into the groove of the mechanics it's very gratifying.
what an obvious fucking canabalt clone. I'm not giving you a good score for ripping off a successful flash. btw canabalt is faaar better than this dogshit flash. the control scheme feels clumsy and so does the way your character moves. I never felt like at any point that I was in full control of my character.
There are some things I like though like the graphics and how you can go to different levels of buildings when jumping between them; but that doesn't overshadow the fact that this IS fucking canabalt and there's nothing in here that canabalt hasn't already done infinitely better. If that last bit wasn't true you'd probably get a 7/10.
I can't fucking stand Tommy Wiseau
but this game is just fucking tops. I have to admit when I clicked on this I wasn't expecting a full scale point and click, the genre that gaming forgot, with graphics and dialogue of these levels. this game is infinitely better than that overrated piece of fucking hipster garbage. also props on making wiseau look like the gay love child of rocky dennis and quasimodo, really nice touch. I'm still playing the game so i don't know how complete this is but this is one of the best games that parody a movie that i've seen in a good while. thanks for reminding me why i hate tommy wiseau and his crap movie.
prepare for frustration
Give Up, Robot is a good play but insanely fucking challenging and time consuming. Even once you have a basic understanding of the primary game mechanics and a decent feel for how they work prepare to die again, and again, and again, and again. That being said the art style is for lack of a better word, interesting. If anything it complements the ridiculously hard gameplay to make everything seem like a really fucking bad acid trip. Can't really comment on the soundtrack or sound in general because I usually listen to my own music when playing flash games.
Give Up, Robot is an eye gouging shit-storm of chaotic gameplay that is minimalist in its practically non-existing plot and focuses exclusively on gameplay and the unique art. It is fun, but time consuming and with a very steep learning curve which will result in hundreds of deaths and a good amount of rage. That being said, I don't think it will appeal much to casual gamers.
Firstly I'd just like to say that it's almost identical to an old game called City Jumper from Albino Black Sheep. There's never really much of a challenge to be honest. It's incredibly short and repetitive. If the title wasn't "Run Shinchan" and the character wasn't Shinchan I wouldn't have any idea that it was based on the anime, you could've worked some references of the anime into the game.
Interactive movie? Sure. Game? Not even close.
I get how repetition can work to illustrate a dull monotone, which is what you seem to be going for with the music and color scheme, but it just doesn't work well in a game. Games are meant to be fun and hold the attention of the player, not boring. Experimental games included. I really don't care enough to figure out what the 'final step' is because it's so PAINFULLY FUCKING BORING that I really don't have the patience to do so. Do I get dressed and go to my job and jump? Nope. Do I not get dressed and go to my job? Nope. Do I go off the screen on the driving or outside sequences? Nope. The objective of what you're supposed to be doing is meant to be clear cut whenever you're playing a video game.
So when you strip this 'game' of what little gameplay value it had, all you're left with is an apathetic and somewhat pretentious watered down vague plot. I get it, the life of the average working Joe is boring and dull and the only escape is death. If that wasn't made painfully obvious already. I'm not even sure if the music is intentionally horrible but it is after 5+ failed attempts each spanning over a minute to figure out what the fuck you're supposed to be doing.
I honestly wanted to like this, I did. But it's not a game and if it is it's quite possibly the most boring, dull, and uninteresting game out there. The only goal is to figure out what the next of the steps are, and when there are no challenges, clues, or signs that you're doing the right or wrong thing and you can spend up to 10 minutes trying to figure it out, there is little incentive to do so. I firmly believe that a game doesn't deserve a high score based on graphics or plot alone, which is why I dislike the Color My _____ series, and this game satisfies my hatreds on all fronts. Art alone in video games can be a medium to convey a message, but without gameplay the point is moot.
(feel free to downvote this review haters, the uneducated are quick to claim genius in things they don't understand which is why I feel this has such an undeserved score)
The good aspects overshadow the bad ones--
...but the bad ones are too good to ignore.
*Good incorporation of humor
*Great retro graphics
*Top notch driving sequences
*No checkpoints or continues
^makes the game really fucking frustrating at times
*Bar sequences...don't feel like a bar. too short.
*Lack of proper dialogue, only lasts a brief amount of time
*Downgrading of weapons after being hit (like adding insult to injury)
*No invincibility after being hit (should be standard with all games like these)
Controls are way too slippery. Side switching function feels unresponsive at times. Other than this perfect.
1. No mute button
2. No instructions/tutorial
3. You can't do tricks until you're practically already near the ground
4. If you are already in the middle of a trick when you're near the ground you pretty much lose all progress for that round
5. Ridiculous learning curve
6. Nothing to do once you've mastered everything
7. Controls feel very unresponsive. I find myself mashing buttons to get one command through.
Redeems itself slightly in re-playability and fun value, but overall needs major improvements.
I used to love playing this game when it came out. And I still love it. It's a shame he died so young.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.